Display Name = "Grand Noah Castle B1F"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 58, 45, 28, 2, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 58, 45, 28, 2, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ControlSwitches([32, 32, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 58, 3, 42, 2, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ShowTextAttributes(["bombslime_fc1", 2, 0, 2])
    ShowText(["\\n<Bomb Slime>"])
    ShowText(["What happened..."])
    ShowText(["Did I get defeated...?"])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ControlSwitches([32, 32, 1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 58, 3, 42, 2, 0])
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ControlSelfSwitch(["A", 0])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The inside of the prison seems almost empty."])
    ShowText(["Did the angels of the Monster Realm liberate it...?"])
    ConditionalBranch([4, 538, 0])
      ShowTextAttributes(["heinrich_fc1", 0, 0, 2])
      ShowText(["\\n<Heinrich>"])
      ShowText(["It seems their main objective was to liberate the captives."])
      ShowText(["Did they take advantage of our intrusion to achieve their goal all at once...?"])
      ShowTextAttributes(["micaelac_fc1", 0, 0, 2])
      ShowText(["\\n<Micaela-chan>"])
      ShowText(["Their mission execution capability is quite high."])
      ShowText(["If we could make the angels of the Monster Realm our allies..."])
      Empty([])

    BranchEnd([])
    ControlSwitches([31, 31, 0])
    SetMoveRoute([13, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    PlayBGM(["RPG::BGM(@name=\"dungeon_koori\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_eden_st41", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["eden_fc3", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["……………………"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Eden...?"])
    ShowTextAttributes(["eden_fc3", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["A strong barrier has been set up in the innermost cell."])
    ShowText(["It's a hassle to destroy it, so I left it as is."])
    ShowTextAttributes(["eden_fc3", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["That is probably the Seven Archangels you are looking for."])
    ShowText(["Just in case, I wanted to let you know."])
    ErasePicture([5])
    Wait([30])
    SetMoveRoute([13, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    ShowTextAttributes(["eden_fc3", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["Then..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Wait, Eden..."])
    ShowText(["What on earth happened to you?"])
    ShowTextAttributes(["eden_fc3", 0, 0, 2])
    ShowText(["\\n<Eden>"])
    ShowText(["……………………"])
    ShowAnimation([13, 501, false])
    Wait([60])
    ControlSwitches([31, 31, 1])
    Wait([120])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Eden just walked away..."])
    PlayBGM(["RPG::BGM(@name=\"dungeon_siro4\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Eden..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Ilias..."])
    ShowText(["I understand how you feel, but we should proceed with the plan for now..."])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["...That's right, the operation is progressing smoothly."])
    ShowText(["Let's release the Seven Archangels from the innermost prison!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["If we release the Seven Archangels, we can easily suppress Grand Noah."])
    ShowText(["We ventured deeper into the underground prison――"])
    FadeoutScreen([])
    Wait([60])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["At the same time, in the city of Grangold――"])
    Wait([60])
    ChangeTransparency([0])
    TransferPlayer([0, 69, 0, 0, 0, 2])
    FadeinScreen([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ControlSelfSwitch(["A", 0])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["This waterway is shallow, so it looks walkable."])
    ShowText(["Could it be that the prison is ahead...?"])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["That possibility is high..."])
    ShowText(["The release of the Seven Archangels is also imminent!"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    Empty([])

  Page 1
    BattleProcessing([0, 1783, false, false])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Alright, I defeated it!"])
    PlaySE(["RPG::SE(@name=\"mon_ero_slime3\", @pitch=100, @volume=100)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=40, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=40, @parameters=[])"])
    ShowPicture([5, "80_kanade_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["It's useless..."])
    ShowText(["I can create as many of these clones as I want..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Luka, fighting the clones is meaningless!"])
    ShowText(["Let's focus on retreating!"])
    ErasePicture([5])
    Empty([])

  Page 2
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    Empty([])

  Page 1
    BattleProcessing([0, 1783, false, false])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Alright, I defeated it!"])
    PlaySE(["RPG::SE(@name=\"mon_ero_slime3\", @pitch=100, @volume=100)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=40, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=40, @parameters=[])"])
    ShowPicture([5, "80_kanade_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["It's useless..."])
    ShowText(["I can create as many of these clones as I want..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Luka, fighting the clones is meaningless!"])
    ShowText(["Let's focus on retreating!"])
    ErasePicture([5])
    Empty([])

  Page 2
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    BattleProcessing([0, 1783, false, false])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Alright, I defeated it!"])
    PlaySE(["RPG::SE(@name=\"mon_ero_slime3\", @pitch=100, @volume=100)"])
    SetEventLocation([0, 0, 41, 26, 6])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=40, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=40, @parameters=[])"])
    ShowPicture([5, "80_kanade_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["It's useless..."])
    ShowText(["I can create as many of these clones as I want..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Luka, fighting the clones is meaningless!"])
    ShowText(["Let's focus on retreating!"])
    ErasePicture([5])
    Empty([])

  Page 1
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    BattleProcessing([0, 1783, false, false])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Alright, I defeated it!"])
    PlaySE(["RPG::SE(@name=\"mon_ero_slime3\", @pitch=100, @volume=100)"])
    SetEventLocation([0, 0, 41, 25, 6])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=40, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=40, @parameters=[])"])
    ShowPicture([5, "80_kanade_st01b", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["kanade_fc1", 0, 0, 2])
    ShowText(["\\n<Kanade>"])
    ShowText(["It's useless..."])
    ShowText(["I can create as many of these clones as I want..."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Luka, fighting the clones is meaningless!"])
    ShowText(["Let's focus on retreating!"])
    ErasePicture([5])
    Empty([])

  Page 1
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    CallCommonEvent([435])
    Empty([])

  Page 1
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    CallCommonEvent([435])
    Empty([])

  Page 1
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowTextAttributes(["liqurslime_fc1", 2, 0, 2])
    ShowText(["\\n<Liqueur Slime>"])
    ShowText(["The prison... has been released..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ShowTextAttributes(["slimeprin_fc1", 2, 0, 2])
    ShowText(["\\n<Slime Princess>"])
    ShowText(["The water is cold..."])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3998, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([111, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([74, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([9, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ConditionalBranch([12, "unlock_level < 3"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The chest is locked..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSwitches([2715, 2715, 0])
    ChangeItems([775, 0, 0, 1])
    ConditionalBranch([0, 5, 0])
      ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["With this, we can take on the angel's sealed race."])
      ShowText(["There's no doubt that this will greatly enhance our fighting power..."])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowTextAttributes(["liqurslime_fc1", 2, 0, 2])
    ShowText(["\\n<Liqueur Slime>"])
    ShowText(["This is bad... In this prison..."])
    ShowText(["There are items that grant power to angels, sealed away..."])
    ConditionalBranch([8, 775])
      Empty([])

    Else([])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It's probably the item for unsealing the angels' seal."])
      ShowText(["That's a stroke of luck, we must seize it!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([258, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])
